A Redifining of the gallery experience through embodied design
Where are you the most comfortable? Where does the most collaboration happen in your life? Have you ever been to a Gallery or Museum before? How do these spaces feel?
The "White Box" is a museum aesthetic that makes objects untouchable and exclusive by displaying collections on a null white wall. This design creates a sense of seriousness and confusion, hindering exploration and connection to the art, as it leaves no room for imagination. Modern art demands a white box display, intensifying aestheticization and isolating works for concentrated contemplation. This design can lead to passive viewing, especially when unrelated to the artwork.
Museums and galleries are incorporating immersive art experiences, such as King Tut's Immersive Shows, to attract visitors. These immersive experiences stimulate multiple senses and aim to evoke emotional responses. However,these are temporary exhibitions, which change due to the art.
In the context of Gallery spaces, an opportunity exists to create furnishings and built environments that center the body. Through methods of Phenomenology, Neuro-Architecture, Joy/Play, Community-Centered design, and Trauma-Informed design, how does designing a stimulus for the body challenge the gallery experience?

































